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Studek
08-22-2008, 06:48 PM
Should Clandle, start a promod league ?

This will give provide 3 game styles...

Hard Core
Stock
Promod Stock



Promod is a competitive mod built to replace the aging and undeveloped PAM 4. It has been developed around the needs of both the LAN and invite communities.

It has been tried and tested in the summer lan tournaments : i34, AEF and TEX. It has been accepted by most major leagues and continues to grow, both in popularity and in its code.

This is a MAJOR release, all previous versions are no longer supported. There are known to be game-breaking bugs in previous versions, and inconsistent registration, and I recommend to all leagues that they disallow all previous versions of Promod, within a reasonable period of notice.

*** Release 3 and above are now the only supported versions of Promod ***

Contents
1. List of features
2. Guide for Players
3. Guide for Server Admins
4. Guide for Shoutcasters
5. Guide for Leagues



List of features (compared to PAM 4.01)

Sounds and music
• All maps have ambient noise removed
• Leader dialog has been removed from the game
• Music has been removed from the game
• A neutral commentator has been added

Gameplay and Balancing
• The SMG class has been reduced in power
• The snipers hitboxes will now tag less
• The AWP fix has been implemented
• The nosway fix has been implemented
• Registration has been optimised for all classes
• Flash bangs now are more direction dependant
• The bomb can now be dropped in SD
• Knife automelee and lunge has been removed
• The shotgun grip was removed

Menu Optimisation
• The new promod controls have been distributed throughout the control, options and quick commands menus
• Weapons can now be ‘fast selected’ using the keyboard
• The Desert Eagle is now the default pistol for all classes
• The AK74u is now the default SMG
• The AK47 is now the default Assault Rifle
• Non-used features have been removed from the weapons menu
• You no longer have to flick into spectate to unlock classes

Visuals and FPS
• Guns now have camouflage available
• The field of view can now be increased to 90
• Camouflage can be removed using the new menus
• All maps have ambient particles and smoke removed
• Fog has been further reduced throughout the game
• The games desaturation has been removed, resulting in more colour
• Walls now contain less detail, improving fps and visibility
• The game no longer greyscreens inbetween rounds
• Player ‘bob’ has been removed when sprinting, e.g
• Weapon flash/smoke has been removed
• Dynamic lighting has been disabled
• Shadows have been disabled

Shoutcasting
• A new map overhead view is available
• (Action replays may be available)
• Scores are now given while shoutcasting
• Points awarded for events have been made more appropriate

Bug Fixes and Anti Cheating
• Timeouts will no longer break the defuse mechanism
• You can no longer view the whole map when connecting late
• The chances of IWD mismatch have been reduced
• The compass cheat is now always detected
• You can no longer free spectate without joining a team or going into shoutcast mode
• The server will now warn of ‘devmap’
• The ready up status indicator now correctly shows half time, overtime
• Servers will now detect illegal server-side cvars, and warn.
• The 7 second defuse bug has been fixed
• The 4 second plant bug has been fixed

Additional Improvements
• You can now kill during the ready up period
• You now receive accuracy data on request or at the end of the game
• The MR system will now accept any number
• Grenades are now unlimited during devmap
• The plant/defuse bar has been made more accurate
• Attack and Defence have replaced Opfor, Spetsnaz, etc
• The demo name placing has been fixed
• Numerical ammo information has been implemented

2. Player Guide

Bomb drop:
To drop the bomb, you can bind the key from controls->multiplayer options or use the quickcommands->promod menu directly if you prefer it unbinded.

Calling a timeout:
To call a timeout, press quickcommands then promod, and press ‘Timeout’ from here. The timeout will occur next round and will last a maximum of 5 minutes

Suicide:
To suicide, you can bind the key from controls->multiplayer options or use the quickcommands->promod menu directly if you prefer it unbinded.

Receiving accuracy stats:
You receive the accuracy stats at the end of the game, if you prefer however, use the quickcommands->promod menu.

Field of view:
To get a relative field of view of 80 (normal) type /cg_fov 71.1111

Quick selecting weapons:
Here are some examples, with X bound as the weapon select button from the controls->multiplayer options menu.

X16 : AK47, Smoke
X1416 : AK47, Flash
X26 : AK74u, Smoke
X2416 : AK74u, Flash

How to not see camouflage:
Options->Multiplayer Options->
or r_detail 0

How to killspec:
Join the game, select a team, do not pick a weapon. Instead simply press escape. You will not spawn for the remainder of the game unless you pick a weapon. Remember to ready up during half time

Sensitivity Fix:
Divide your sens by 1.125 if it feels too fast

3. Admin Guide

Installing the mod:
Unzip the contents of this zip file to your servers mod directory. I advise you do not use the PAM directory, but create a new folder for promod (ie promod_version3), and set your servers ‘fs_game’ to boot from this, via your control panel. If you have problems doing this, email your provider.

Make sure any IWD files except the ones in this zip file are deleted. Promod may refuse to run with any non-authorised IWD’s

Ensuring the IWD sum/mismatch is avoided:
Make sure promod is in its own folder, ideally something unique (e.g mods\promod_version3_myclanname). Do not rename the mod.ff files.

Changing mode:
rcon promod_mode 2v2_mr10
rcon promod_mode knockout_mr13
rcon promod_mode match_mr16

For further information see the appendix

For an overtime (e.g mr3), you can simply use rcon promod_mode knockout_mr3

4. Shoutcast Guide

The overhead map:
When using the overhead map, I suggest you pick a player to spectate first, this will give you his view of the map, including objectives and bomb sites. The overhead map during freespec is purely just the map image

5. League Guide

The ruleset:
• 6 second strat time
• 3 SMG limit - with the promod smg fix
• 1 sniper - with awp fix
• No-sway fix
• 45 second bomb fuse
• 1:45 minute round length
• 5 second plant time
• 7 second defuse time
• Codqcup fall damage
• LMG Disabled
• Red-dot sight disabled
• Bandolier/stopping power fixed perks

PAM Compatibility:

Promod is currently not compatible with PAM.

mRdz
08-22-2008, 06:49 PM
deffo :captain

JIMBO
08-22-2008, 08:00 PM
No

Goddaz
08-22-2008, 08:52 PM
its a no brainer.

#TcO.Squeezer
08-22-2008, 10:19 PM
Nops

England4eva
08-23-2008, 02:58 AM
Hi,

Surely if its being looked it as a seperate division then it should be "Who is interested in a Promod division?"

The "no" votes can then be disregarded and then we can tot up how many clans are interested.

#TcO.Squeezer
08-23-2008, 06:24 AM
Hi,

Surely if its being looked it as a seperate division then it should be "Who is interested in a Promod division?"

The "no" votes can then be disregarded and then we can tot up how many clans are interested.


Pardon?

Its a yes/no vote with all do respect.

So you surely want to know who is NOT intrested to?

England4eva
08-23-2008, 10:22 AM
Hi,

My point is, if say 10 clans said "Yes" then this is enough to start a seperate division. How will it then make any difference to those who vote "No" :D

#TcO.Squeezer
08-23-2008, 12:33 PM
Yeah ok but how to control that it are *Clans* and not *Players* who vote *Yes*

I mean i see lots of *Yes* votes but could be 7 votes from 1 clan ? Getting my point? :p

You could make it impossible to vote without a post.. Then you have a better view over the fact who has been voting.

Like i did vote *No* but made a vote for the entire clan #TcO. and posted it ...

Got the point? :P

If we aint counting *Noes* then you could even cancel a vote tbh :p

And i see a lot of *Yes* votes but only one post :p so could be all from same clan :p

England4eva
08-23-2008, 12:59 PM
Hi,

I agree squeezer, its Stu who is flawed :D blame him ^^

#TcO.Squeezer
08-23-2008, 01:47 PM
Well


STU www.google.be told ya before ... :p

Fix it :D

scousejohno
08-25-2008, 11:06 AM
Its a big yes from Team-mguk.

We are considering totally dropping out of HC tbh..

p.s. Would a poll not be easy?

Steve
08-25-2008, 11:14 AM
Hi,

My point is, if say 10 clans said "Yes" then this is enough to start a seperate division. How will it then make any difference to those who vote "No" :D

So basically it doesn;t matter what the vote says, aslong as someone says yes, Votes over.

England4eva
08-25-2008, 11:24 AM
Hi,

Well my point was, if there is enough interest then it can go ahead, those who say "No" just don't need to play in it.

As clans maybe we should be seeing which clans are interested. Maybe the team leaders could post if they would be interested in joining a Promod division.

mRdz
08-25-2008, 12:16 PM
maf1a. would play it.

MacK
08-25-2008, 06:40 PM
clearly yes as pam4 has a sniper that takes 2 years to zoom in, an ak74u thats so overpowered its unreal, terrible camera bob all the time, the games too zoomed in and just in general slower gameplay, less reg and awful colours :)

mRdz
08-25-2008, 08:41 PM
what he said ^^

Studek
08-25-2008, 08:52 PM
So far its looking promising....

There has been mention from rH to do a 'promod' knock out cup.

That will be next poll ...

Appelcake
08-27-2008, 08:23 PM
definitly, we just got this mod installed on our server and works perfect, awsome mod to :D