Studek
08-22-2008, 06:48 PM
Should Clandle, start a promod league ?
This will give provide 3 game styles...
Hard Core
Stock
Promod Stock
Promod is a competitive mod built to replace the aging and undeveloped PAM 4. It has been developed around the needs of both the LAN and invite communities.
It has been tried and tested in the summer lan tournaments : i34, AEF and TEX. It has been accepted by most major leagues and continues to grow, both in popularity and in its code.
This is a MAJOR release, all previous versions are no longer supported. There are known to be game-breaking bugs in previous versions, and inconsistent registration, and I recommend to all leagues that they disallow all previous versions of Promod, within a reasonable period of notice.
*** Release 3 and above are now the only supported versions of Promod ***
Contents
1. List of features
2. Guide for Players
3. Guide for Server Admins
4. Guide for Shoutcasters
5. Guide for Leagues
List of features (compared to PAM 4.01)
Sounds and music
• All maps have ambient noise removed
• Leader dialog has been removed from the game
• Music has been removed from the game
• A neutral commentator has been added
Gameplay and Balancing
• The SMG class has been reduced in power
• The snipers hitboxes will now tag less
• The AWP fix has been implemented
• The nosway fix has been implemented
• Registration has been optimised for all classes
• Flash bangs now are more direction dependant
• The bomb can now be dropped in SD
• Knife automelee and lunge has been removed
• The shotgun grip was removed
Menu Optimisation
• The new promod controls have been distributed throughout the control, options and quick commands menus
• Weapons can now be ‘fast selected’ using the keyboard
• The Desert Eagle is now the default pistol for all classes
• The AK74u is now the default SMG
• The AK47 is now the default Assault Rifle
• Non-used features have been removed from the weapons menu
• You no longer have to flick into spectate to unlock classes
Visuals and FPS
• Guns now have camouflage available
• The field of view can now be increased to 90
• Camouflage can be removed using the new menus
• All maps have ambient particles and smoke removed
• Fog has been further reduced throughout the game
• The games desaturation has been removed, resulting in more colour
• Walls now contain less detail, improving fps and visibility
• The game no longer greyscreens inbetween rounds
• Player ‘bob’ has been removed when sprinting, e.g
• Weapon flash/smoke has been removed
• Dynamic lighting has been disabled
• Shadows have been disabled
Shoutcasting
• A new map overhead view is available
• (Action replays may be available)
• Scores are now given while shoutcasting
• Points awarded for events have been made more appropriate
Bug Fixes and Anti Cheating
• Timeouts will no longer break the defuse mechanism
• You can no longer view the whole map when connecting late
• The chances of IWD mismatch have been reduced
• The compass cheat is now always detected
• You can no longer free spectate without joining a team or going into shoutcast mode
• The server will now warn of ‘devmap’
• The ready up status indicator now correctly shows half time, overtime
• Servers will now detect illegal server-side cvars, and warn.
• The 7 second defuse bug has been fixed
• The 4 second plant bug has been fixed
Additional Improvements
• You can now kill during the ready up period
• You now receive accuracy data on request or at the end of the game
• The MR system will now accept any number
• Grenades are now unlimited during devmap
• The plant/defuse bar has been made more accurate
• Attack and Defence have replaced Opfor, Spetsnaz, etc
• The demo name placing has been fixed
• Numerical ammo information has been implemented
2. Player Guide
Bomb drop:
To drop the bomb, you can bind the key from controls->multiplayer options or use the quickcommands->promod menu directly if you prefer it unbinded.
Calling a timeout:
To call a timeout, press quickcommands then promod, and press ‘Timeout’ from here. The timeout will occur next round and will last a maximum of 5 minutes
Suicide:
To suicide, you can bind the key from controls->multiplayer options or use the quickcommands->promod menu directly if you prefer it unbinded.
Receiving accuracy stats:
You receive the accuracy stats at the end of the game, if you prefer however, use the quickcommands->promod menu.
Field of view:
To get a relative field of view of 80 (normal) type /cg_fov 71.1111
Quick selecting weapons:
Here are some examples, with X bound as the weapon select button from the controls->multiplayer options menu.
X16 : AK47, Smoke
X1416 : AK47, Flash
X26 : AK74u, Smoke
X2416 : AK74u, Flash
How to not see camouflage:
Options->Multiplayer Options->
or r_detail 0
How to killspec:
Join the game, select a team, do not pick a weapon. Instead simply press escape. You will not spawn for the remainder of the game unless you pick a weapon. Remember to ready up during half time
Sensitivity Fix:
Divide your sens by 1.125 if it feels too fast
3. Admin Guide
Installing the mod:
Unzip the contents of this zip file to your servers mod directory. I advise you do not use the PAM directory, but create a new folder for promod (ie promod_version3), and set your servers ‘fs_game’ to boot from this, via your control panel. If you have problems doing this, email your provider.
Make sure any IWD files except the ones in this zip file are deleted. Promod may refuse to run with any non-authorised IWD’s
Ensuring the IWD sum/mismatch is avoided:
Make sure promod is in its own folder, ideally something unique (e.g mods\promod_version3_myclanname). Do not rename the mod.ff files.
Changing mode:
rcon promod_mode 2v2_mr10
rcon promod_mode knockout_mr13
rcon promod_mode match_mr16
For further information see the appendix
For an overtime (e.g mr3), you can simply use rcon promod_mode knockout_mr3
4. Shoutcast Guide
The overhead map:
When using the overhead map, I suggest you pick a player to spectate first, this will give you his view of the map, including objectives and bomb sites. The overhead map during freespec is purely just the map image
5. League Guide
The ruleset:
• 6 second strat time
• 3 SMG limit - with the promod smg fix
• 1 sniper - with awp fix
• No-sway fix
• 45 second bomb fuse
• 1:45 minute round length
• 5 second plant time
• 7 second defuse time
• Codqcup fall damage
• LMG Disabled
• Red-dot sight disabled
• Bandolier/stopping power fixed perks
PAM Compatibility:
Promod is currently not compatible with PAM.
This will give provide 3 game styles...
Hard Core
Stock
Promod Stock
Promod is a competitive mod built to replace the aging and undeveloped PAM 4. It has been developed around the needs of both the LAN and invite communities.
It has been tried and tested in the summer lan tournaments : i34, AEF and TEX. It has been accepted by most major leagues and continues to grow, both in popularity and in its code.
This is a MAJOR release, all previous versions are no longer supported. There are known to be game-breaking bugs in previous versions, and inconsistent registration, and I recommend to all leagues that they disallow all previous versions of Promod, within a reasonable period of notice.
*** Release 3 and above are now the only supported versions of Promod ***
Contents
1. List of features
2. Guide for Players
3. Guide for Server Admins
4. Guide for Shoutcasters
5. Guide for Leagues
List of features (compared to PAM 4.01)
Sounds and music
• All maps have ambient noise removed
• Leader dialog has been removed from the game
• Music has been removed from the game
• A neutral commentator has been added
Gameplay and Balancing
• The SMG class has been reduced in power
• The snipers hitboxes will now tag less
• The AWP fix has been implemented
• The nosway fix has been implemented
• Registration has been optimised for all classes
• Flash bangs now are more direction dependant
• The bomb can now be dropped in SD
• Knife automelee and lunge has been removed
• The shotgun grip was removed
Menu Optimisation
• The new promod controls have been distributed throughout the control, options and quick commands menus
• Weapons can now be ‘fast selected’ using the keyboard
• The Desert Eagle is now the default pistol for all classes
• The AK74u is now the default SMG
• The AK47 is now the default Assault Rifle
• Non-used features have been removed from the weapons menu
• You no longer have to flick into spectate to unlock classes
Visuals and FPS
• Guns now have camouflage available
• The field of view can now be increased to 90
• Camouflage can be removed using the new menus
• All maps have ambient particles and smoke removed
• Fog has been further reduced throughout the game
• The games desaturation has been removed, resulting in more colour
• Walls now contain less detail, improving fps and visibility
• The game no longer greyscreens inbetween rounds
• Player ‘bob’ has been removed when sprinting, e.g
• Weapon flash/smoke has been removed
• Dynamic lighting has been disabled
• Shadows have been disabled
Shoutcasting
• A new map overhead view is available
• (Action replays may be available)
• Scores are now given while shoutcasting
• Points awarded for events have been made more appropriate
Bug Fixes and Anti Cheating
• Timeouts will no longer break the defuse mechanism
• You can no longer view the whole map when connecting late
• The chances of IWD mismatch have been reduced
• The compass cheat is now always detected
• You can no longer free spectate without joining a team or going into shoutcast mode
• The server will now warn of ‘devmap’
• The ready up status indicator now correctly shows half time, overtime
• Servers will now detect illegal server-side cvars, and warn.
• The 7 second defuse bug has been fixed
• The 4 second plant bug has been fixed
Additional Improvements
• You can now kill during the ready up period
• You now receive accuracy data on request or at the end of the game
• The MR system will now accept any number
• Grenades are now unlimited during devmap
• The plant/defuse bar has been made more accurate
• Attack and Defence have replaced Opfor, Spetsnaz, etc
• The demo name placing has been fixed
• Numerical ammo information has been implemented
2. Player Guide
Bomb drop:
To drop the bomb, you can bind the key from controls->multiplayer options or use the quickcommands->promod menu directly if you prefer it unbinded.
Calling a timeout:
To call a timeout, press quickcommands then promod, and press ‘Timeout’ from here. The timeout will occur next round and will last a maximum of 5 minutes
Suicide:
To suicide, you can bind the key from controls->multiplayer options or use the quickcommands->promod menu directly if you prefer it unbinded.
Receiving accuracy stats:
You receive the accuracy stats at the end of the game, if you prefer however, use the quickcommands->promod menu.
Field of view:
To get a relative field of view of 80 (normal) type /cg_fov 71.1111
Quick selecting weapons:
Here are some examples, with X bound as the weapon select button from the controls->multiplayer options menu.
X16 : AK47, Smoke
X1416 : AK47, Flash
X26 : AK74u, Smoke
X2416 : AK74u, Flash
How to not see camouflage:
Options->Multiplayer Options->
or r_detail 0
How to killspec:
Join the game, select a team, do not pick a weapon. Instead simply press escape. You will not spawn for the remainder of the game unless you pick a weapon. Remember to ready up during half time
Sensitivity Fix:
Divide your sens by 1.125 if it feels too fast
3. Admin Guide
Installing the mod:
Unzip the contents of this zip file to your servers mod directory. I advise you do not use the PAM directory, but create a new folder for promod (ie promod_version3), and set your servers ‘fs_game’ to boot from this, via your control panel. If you have problems doing this, email your provider.
Make sure any IWD files except the ones in this zip file are deleted. Promod may refuse to run with any non-authorised IWD’s
Ensuring the IWD sum/mismatch is avoided:
Make sure promod is in its own folder, ideally something unique (e.g mods\promod_version3_myclanname). Do not rename the mod.ff files.
Changing mode:
rcon promod_mode 2v2_mr10
rcon promod_mode knockout_mr13
rcon promod_mode match_mr16
For further information see the appendix
For an overtime (e.g mr3), you can simply use rcon promod_mode knockout_mr3
4. Shoutcast Guide
The overhead map:
When using the overhead map, I suggest you pick a player to spectate first, this will give you his view of the map, including objectives and bomb sites. The overhead map during freespec is purely just the map image
5. League Guide
The ruleset:
• 6 second strat time
• 3 SMG limit - with the promod smg fix
• 1 sniper - with awp fix
• No-sway fix
• 45 second bomb fuse
• 1:45 minute round length
• 5 second plant time
• 7 second defuse time
• Codqcup fall damage
• LMG Disabled
• Red-dot sight disabled
• Bandolier/stopping power fixed perks
PAM Compatibility:
Promod is currently not compatible with PAM.